local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1
main_id = 12040
L0_1 = {}
L1_1 = 1204001
L2_1 = 1204002
L3_1 = 1204003
L4_1 = 1204004
L5_1 = 1204005
L6_1 = 1204006
L7_1 = 1204007
L8_1 = 1204008
L9_1 = 1204009
L10_1 = 1204010
L11_1 = 1204011
L12_1 = 1204012
L13_1 = 1204013
L14_1 = 1204014
L15_1 = 1204016
L16_1 = 1204015
L0_1[1] = L1_1
L0_1[2] = L2_1
L0_1[3] = L3_1
L0_1[4] = L4_1
L0_1[5] = L5_1
L0_1[6] = L6_1
L0_1[7] = L7_1
L0_1[8] = L8_1
L0_1[9] = L9_1
L0_1[10] = L10_1
L0_1[11] = L11_1
L0_1[12] = L12_1
L0_1[13] = L13_1
L0_1[14] = L14_1
L0_1[15] = L15_1
L0_1[16] = L16_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1["1204001"] = L1_1
L1_1 = {}
L0_1["1204002"] = L1_1
L1_1 = {}
L0_1["1204005"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204008_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1204008"] = L1_1
L1_1 = {}
L0_1["1204009"] = L1_1
L1_1 = {}
L0_1["1204012"] = L1_1
L1_1 = {}
L0_1["1204014"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 3004
L3_1.alias = "Npc3004"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "N3004_Q1204001_guide"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1204001"] = L1_1
L1_1 = {}
L0_1["1204002"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204004_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1204003"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204004_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1204004"] = L1_1
L1_1 = {}
L0_1["1204005"] = L1_1
L1_1 = {}
L0_1["1204006"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204008_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12375
L4_1.alias = "Npc12375"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T1204003_N12375_Q1204008"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12431
L5_1.alias = "Npc12431"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T1204003_N12431_Q1204008"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12432
L6_1.alias = "Npc12432"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T1204003_N12432_Q1204008"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12433
L7_1.alias = "Npc12433"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T1204003_N12433_Q1204008"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12434
L8_1.alias = "Npc12434"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "T1204003_N12434_Q1204008"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1204007"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 12375
L3_1.alias = "Npc12375"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "T1204003_N12375_Q1204008"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12431
L4_1.alias = "Npc12431"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T1204003_N12431_Q1204008"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12432
L5_1.alias = "Npc12432"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "T1204003_N12432_Q1204008"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12433
L6_1.alias = "Npc12433"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "T1204003_N12433_Q1204008"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12434
L7_1.alias = "Npc12434"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "T1204003_N12434_Q1204008"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.npcs = L2_1
L0_1["1204008"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204011_Q1204015_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12377
L4_1.alias = "Npc12377"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T1204004_N12377_Q1204011"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1204009"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204011_Q1204015_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12377
L4_1.alias = "Npc12377"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T1204004_N12377_Q1204011"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1204010"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204011_Q1204015_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12377
L4_1.alias = "Npc12377"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T1204004_N12377_Q1204011"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1204011"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204012_guide_Q1204013_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 12377
L4_1.alias = "Npc12377"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "T1204004_N12377_Q1204011"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 3100
L5_1.alias = "Npc3100"
L5_1.script = "Actor/Npc/NpcFSMBehaviour"
L5_1.pos = "T1204005_N3100_Q1204012"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L1_1.npcs = L2_1
L0_1["1204012"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204012_guide_Q1204013_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3100
L4_1.alias = "Npc3100"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "T1204005_N3100_Q1204012"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1204013"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204011_Q1204015_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 3100
L4_1.alias = "Npc3100"
L4_1.script = "Actor/Npc/NpcFSMBehaviour"
L4_1.pos = "T1204005_N3100_Q1204012"
L4_1.scene_id = 3
L4_1.room_id = 0
L4_1.data_index = 2
L2_1[1] = L3_1
L2_1[2] = L4_1
L1_1.npcs = L2_1
L0_1["1204014"] = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1036
L3_1.alias = "Npc1036"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1204011_Q1204015_N1036"
L3_1.scene_id = 3
L3_1.room_id = 0
L3_1.data_index = 1
L2_1[1] = L3_1
L1_1.npcs = L2_1
L0_1["1204015"] = L1_1
L1_1 = {}
L0_1["1204016"] = L1_1
quest_data = L0_1
